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Post by DM-Boneyard Ben on Aug 16, 2018 13:48:46 GMT -5
You manage to look into a couple of the lower rooms when you become aware of a noise. Given where you stand it sounds like its coming from the hall you came into this chamber from and it sounds like... Squeaking? You manage to peek through the patchwork wall and see hundreds of small glowing red dots coming from the hall as they come from the darkness and into you field of vision you see what may very well be over a hundred rats scurrying toward you like a tidal wave of black fur and hunger. They crawl over one another as they run along the path following in the same way you did. The rats shoving and pushing each other aside as they make their way to you, some falling off into the water and being taken by the current. The hunger is evident in their eyes. If they make it to the floating house, they'll easily rip the place apart. You figure taking on that many would be a death sentence and disgusting otherwise. You could jump into the water? Maybe head off the flotilla and make a run for it? Of course heading head long into a ghost while being pursued wouldn't do you many favors. What to do...
Roll Init.
4, Swarms of rats: 9+0=9
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Post by DM-Delfon on Aug 17, 2018 10:35:14 GMT -5
Bogomil scans the nearby walls, looking for a place he can push through or smash through if needed. When he finds or makes an opening, he pokes himself through. Once outside he looks for a place to attach the hook. Somewhere that the rats won’t be able to climb to from the makeshift building. Once secured, Bogomil uses his magic to cloak himself in flames. (minor illusion) “I bet I don’t look tasty anymore!” Bogomil announces to the rats.
Rolls: Initiative 19+3=22
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Post by DM-Boneyard Ben on Aug 17, 2018 13:14:25 GMT -5
Your noble instincts kick in to over drive! And by that I mean; "Ew! Rats! Get away" as you travel down the hall and climb up the highest ladder, it takes you up to a room that has a small box tipped on its side with a sleeping bag in it. There also seems to be something that catches a glint in your eye but no time for that. You find a makeshift window and bash your way through the boards. Looking down you see a multitude of hand holds and the like. This thing seems like it was almost designed easy to climb by humans so those rats won't have much issue but you find the next best spot as you lay the hook top of the structure and swing yourself to your chosen place. In that time the rats have climbed across the bridge and have infested the house. They come wriggling out of holes and windows and all start in toward you with a deep set hunger in their eyes. Up until the point that you burst out into flames. Then 3/4ths of em are like "fuck that" and jump off the building and into the water and start swimming the hell away. The remaining 1/4th however seem set on eating your ass.
Round one: Bogomil: Climb ladder/ locate out. Rats: Imma get ya. Imma get ya! (Out of the hall and in front of the bridge)
Round two: Bogomil: Bash window and curse, but lay the hook in place. Rats: Imma get ya! Almost there! (Cross the bridge and into the house)
Round 3: Bogomil: Get into place and BURN MOTHERFUCKER! Swarms # 1, 2, & 4: FUCK THAT!!! DIVE, BITCHES! Every rat for themselves!!! Swarm #3: That shit's fake. Swarm the motherfucker! (They're in your space)
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Post by DM-Delfon on Aug 17, 2018 13:35:50 GMT -5
Bogomil curses as the swarm of rats begin to skitter and climb onto him, “As much as I wish to bring you joy by feeding you all...” Bogomil extends his hand toward the writhing mass of rats, and projects a puff of noxious gas from his palm. “I’ll not have your joy come from my flesh.”
Game mechanics: The creature must succeed on a Constitution saving throw or take 12 poison damage.
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Post by DM-Boneyard Ben on Aug 17, 2018 14:42:53 GMT -5
Part of the writhing mass of Rats currently infesting your person drops of your body and into the water, making small plop sounds as each one impacts the surface. But you still feel some of them fight through the poisonous fumes to attack though they seem to have difficulties piercing your skin between coughs.
Round 4: Bogomil: Get em off, get em off, get em off! Rat swarm 4: Bleh! (half of em dead). Eat the priest! 3+2=5: Fail.
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Post by DM-Delfon on Aug 17, 2018 15:27:39 GMT -5
“I tire of your shenanigans!” Bogomil anounces as he swings back into the structure. Once inside be pivots around and gestures another puff of poisonous air at the rats that follow him. (9 damage)
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Post by DM-Boneyard Ben on Aug 17, 2018 18:33:56 GMT -5
Another puff of noxious gas and more rats fall off of your body, The rest escape your person and scatter out but not before leaving you with a few scratches.
Round 5: Bogomil: (Princely) Enough! Rats: Okay! Okay! But, F*** you! Attack: 18+2=20. Hit! Damage: 6. And RUN!!!!
Attack Of Opportunity if you want.
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Post by DM-Delfon on Aug 19, 2018 8:38:35 GMT -5
Bogomil shakes his leg to knock the last rat off of him. “Good riddance.” He huffs our a short breath in frustration, “That was highly unpleasant.” Bogomil sprinkles some water on his wounds, gently cleaning them. “Now where was I?” Bogomil asks the room, before resuming his search of the makeshift house.
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Post by DM-Boneyard Ben on Aug 19, 2018 16:04:15 GMT -5
You rifle through the various denizens stuff and find a few things of value. (about 5 gp worth in copper, a few silver and various other things like art or chucks of precious metal. All of it weighing about 10 pounds in all) as well as some trinkets here and there. (Roll on the trinkets chart 3 times). All in all not much for value. It also seems paper is scarce around here cause you find only a few loose papers, lists on the back of wanted signs, a diary on the back of various pamphlets all strung together with a loose cord and small piece of mangled paper with a meeting place in Clifton's dock area. "At the 4th toll of the bell after dark". Seems the meet is meant to happen tomorrow night. Aside from that not much aside from patchwork rugs and broken furniture.
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Post by DM-Delfon on Aug 19, 2018 16:41:32 GMT -5
Ezra perks up inside the prince’s mind as Bogomil smooths out the paper, “Hrm, a meeting tomorrow. Depending on how things shake out here, I might have to find out who is meeting whom.” Bogomil smiles to himself as he slips the various valuables into pockets and packs, “I thank you for your contributions to the Prince’s cause.” He says as he crosses the bridge out of the ramshackle structure. Moving back to his last mark, Bogomil rests his left hand upon the wall and resumes his journey.
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Post by DM-Boneyard Ben on Aug 20, 2018 15:04:13 GMT -5
Pop! Pop! Pop! You hear from the same direction of the rats and as it gets closer and louder and more poppy? It starts as a few and then gets louder and seems to multiply. A few, a couple, a dozen, a few dozen, a hundred? And along with it you hear giggles? Laughs? You find the same hole and look out it and see a dozens of pink blobs with faces? All happily hopping along the path the Rats traveled. (Like this but lots of em. All at knee height)
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Post by DM-Delfon on Aug 20, 2018 15:24:57 GMT -5
Pop ‘What now?’ Pop pop poppity pop ‘What have we here?’ Bogomil gets back across the water using the hook. Looking around quickly, Bogomil gathers up a few of the dead rats and tosses one over to land where the happy looking slimes will soon be walking. ’I hope they’re hunting, and not ranching’
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Post by DM-Boneyard Ben on Aug 21, 2018 17:17:44 GMT -5
You see the jump several feet and bump into each other, some going off into the water. Those don't resurface that you can see. The creatures coming like a mob of happy consumption and they make a hard turn into the structure. Every rat corpse you left instantly disappearing into their bodies with a small "munch". You see no remnants of the corpses in fact it seems that the moment the munch happens the body just isn't there anymore and the slime has its "cheeks" full, like a baby happily eating. They over run the structure in a matter of seconds and they're bouncing about, you hear many munching sounds and even some throw themselves into the water to grab the floating rat corpses. Its a pretty surreal sight. You feel like you should've been in the setting for a horror story or perhaps a thriller but then the Narrator's kid was like; "And then a million of pink blobs came in and everything was okay again". You become aware of one slime that didn't cross the bridge and is in fact hopping along nearby, looking at you. Coming closer.
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Post by DM-Delfon on Aug 21, 2018 21:37:48 GMT -5
Not wanting to become a happy slime ball’s meal, Bogomil summons up the image of a fat rat leaping to safety from the structure. The fat rat lands acquardly near the slime that is approaching Bogomil, and begins limping away toward the water. If the slime goes after it, the limping rat always manages to skitter away at the last moment. Bogomil tried to lure any slimes that cone for him into the water.
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Post by DM-Boneyard Ben on Aug 23, 2018 5:49:07 GMT -5
The single slime looks at the rat as its mid air, but seems to have trouble changing its current course as it bounces ever closer to you, confident in your spell weaving you hadn't moved from your place so the slime bounces closer and closer, you stagger back but your concentration lies in the spell still and you trip over your own feet as the slime takes a mighty bound toward you, it comes closer and closer and you feel your life flash before your eyes, memories and plans whirling by you as the happy face is mere inches from you. Your last thoughts are the regret that you'll never get to see your crooked uncle's face as you tear down everything around him. Boop! You feel the slime bop your head, kinda feeling like a wet balloon briefly and harmlessly tapping your face before it bounces off and bounds toward the fat rat you conjured up.
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Post by DM-Delfon on Aug 23, 2018 6:03:59 GMT -5
With horror Bogomil realizes that he misjudged this situation, but as the slime bloops harmlessly off relief floods through him. ‘What an excellent way to keep the under city works clean.’ He marvels to himself, ’I will have to implement such things once I’ve retaken my throne.’ With that fright out of the way, Bogomil resumes his left sided walk.
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Post by DM-Boneyard Ben on Aug 23, 2018 19:11:17 GMT -5
You continue on your way, rounding around the wall and down to the next tunnel and you think you've figured out where the homeless got all the lumber for their structure... Before you is what you can only think to describe as a long abandoned shipyard. Rotted timbers resembling boats great and small have made their rest here. Old ropes and small shacks lay about, knocked over from age or perhaps the hobos picking the place clean. The air reeks of old metal and decayed wood. There appear to be multiple blacksmith shops as well as places to store and shape lumber, various rusted and worn tools lay about and frayed ropes dangle from pulleys that'd probably fall apart if you looked at them wrong.
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Post by DM-Delfon on Aug 24, 2018 15:16:38 GMT -5
Bogomil whistles softly, “Well now, what have we here?” Over the next ten minutes or so Bogomil pokes around the ruined shipyard. Mostly under the pretense of searching for the ghost. Partly to see if there are any items of value that haven’t been scavenged. Lastly to see if this place might not make a good base of operations in Clifton.
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Post by DM-Boneyard Ben on Aug 27, 2018 0:11:32 GMT -5
Seems most of anything useful or valuable has been pillaged by the Homeless, but you pillaged them so you guess you already got the valuables here. You're about to give up when you kick over some old lumber and find. A stick... No? A rod? Its a long hunk of wood that isn't rotted like the rest but you found it under the wood so it should be... You figure it has to be magic, right? You turn it over in your hands. Its a 2 foot long bit of wood that has etchings of crows this way and that. Maybe it summons a murder? You find two buttons. One of a crow with its mouth shut and the other of the crow with its mouth open. You push one button and it clicks! ... But nothing happens. "Huh" you say after a moment. You push the button again and turn it over. Maybe you missed something? Nothing here, nothing there. You push the other button and... Still nothing, well that's a- "Huh" the rod says in your voice. You jump a little thinking it may be talking to you and after a minute of embarrassing yourself trying to talk with it you figure out that this rod can record and repeat back what you say.
You found... The Rod Of Mimicry (Common)! Record and reproduce any sound the rod hears.
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Post by DM-Delfon on Aug 28, 2018 14:02:34 GMT -5
Bogomil stands back up from where he had crouched to poke around the wood pile he found the rod in, 'I'm sure this will come in handy at some point.' He thinks to himself. Slipping the rod into his backpack, he resumes his walk along the left wall. 'I wonder how long this thing can record for at once?' The spying applications, and blackmail applications for such an item are many. Ezra would of course use it as a dictation device, boring but productive just like the man himself.
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Post by DM-Boneyard Ben on Sept 1, 2018 15:26:17 GMT -5
"You'll never take us alive.... We swore that death will do us part They'll call our crimes a work of art You'll never take us alive We'll live like spoiled royalty Lovers and partners.. Partners In Crime" You hear the wispy words being sung in a haunting and sad tone coming from down the hall ahead. The words echo across the abandoned boatyard creating a sense of loss in this once thriving place of business and a sense of dread in yourself. You recall that the homeless people said there was singing before someone was aged. You think thats the ghost.
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Post by DM-Delfon on Sept 2, 2018 9:59:13 GMT -5
Bogomil casts his protective ward and gather’s his courage for the trial to come. Charles had never seen an undead before, and the ethereal nature of such a creature was unnerving. He swallowed hard and taking cover, and moving quietly to gather as much information as possible before confronting the Ghost. Ready to dodge any attacks the creature through at him. His first priority was to get the thing talking so he could figure out what is holding it here.
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Post by DM-Boneyard Ben on Sept 3, 2018 17:14:57 GMT -5
You head down the hall and approach the next chamber. Inside you find the usual 20 foot high ceiling, and large rounded room that heads off to the right in here. At the center of the water stands an anchor, or a statue of an anchor at least. Looks to be some sort of memorial. Its hard to make out the text on the pedestal its sat on. However the most interesting this is sat atop the statue. Perched on the ring of the Anchor is the Ghost. A noble in her finest riding dress, silk, obviously with gold trim and gems here and there. But her dress and skin and hair are all shades of blue and very much see through. A crossbow bolt is protruding from her head like a unicorn's horn and she sits atop the structure with her had rested on her hand, continuing her song;
Here we find our omnipotent outlaws fall behind the grind tonight Left unaware that the lone store owner won't go down without a fight "Where we gonna go" "He's got us pinned" "Baby I'm a little scared" "Now, don't you quit" "He's sounded the alarm, I hear the sirens closing in" Our paper faces flood the streets And if the heat comes close enough to burn then we're burning this place to the ground cause You'll never take us alive We swore that death will do us part They'll call our crimes a work of art You'll never take us alive We'll live like spoiled royalty, lovers and partners Partners in crime
She sighs aloud and you realized part of that song seems to be from her last moments alive. As a few of the lines are a conversation between her and someone else (See quotations).
The skies are black with bolt-filled rain A morbid painting on display This is the night the young love died Buried at each others side
You never took us alive We swore that death would do us part So now we haunt you in the dark You never took us alive We live as ghosts among these streets Lovers and partners in crime Partners in....
She sighs heavily again and continues to stare off into space. Watching the hall to the right, near as you can tell. Sees you have the element of surprise.
(If you hunting for a haunted item then I will require a Perception check)
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Post by DM-Delfon on Sept 6, 2018 6:49:46 GMT -5
Bogomil now understands that the ghost before him is one of the criminals killed while he was Ezra. Since she hasn't noticed him, he is going to take this opportunity to see if there is anything around that is out of place. The woman's corpse, or something she was wearing when she died. Bogomil moves slowly, taking care to not knock anything over. He makes it about two steps before the ground shifts under his foot. He steps on the end of a length of wood, that is laid across another board like a teeter totter. This end of that board snaps down, and the other end snaps up. Unfortunately there was a rusty metal pail sitting on that end filled with old rusty nails. The world seems to slow down, and Bogomil watches with horror as the the pail arks across the room to land in a cacophony of bangs and crashes. The nails that spilled from the bucket during it's flight come down like rain, really, really loud rain. Bogomil snaps his attention to the Ghost, putting on his best smile, hoping that she doesn't immediately try to kill him, "Hello my translucent friend, Bogomil has come to help you."
Rolls: Perception: 18+2=20 Stealth: 1 (Nat) + 5 = 6 Persuasion: 19+8=27
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Post by DM-Boneyard Ben on Sept 7, 2018 14:42:14 GMT -5
You manage to catch the slightest glimmer of some kind of bracelet or circlet in the water near where she sits. You remember the girl wearing a lot of jewelry so it could easily be something like that. Perhaps a gift from her lover? That train of thought completely derails as you make it rain bloody noise and resonance. The ghost for her part just turns her head and sees you being in mid sneak. You quickly correct yourself and offer your usual flourishes as you greet her. She seems disinterested in you and sighs out loud. Again. "I'm Bonita, Sorceress Extreme and Master Thief. I don't want your help. Go away." She offers her names and titles with the grace of a noble woman letting everyone in the room know how important she is and the rest she says in a dry unflinching voice that garters little room for argument.
Insight! Check!! Please!!!
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Post by DM-Boneyard Ben on Sept 10, 2018 16:24:26 GMT -5
(My bad for poor description. Here. The ghost is on the Platform with the Anchor. Surround by roughly 40ft of water)
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Post by DM-Delfon on Sept 11, 2018 4:45:42 GMT -5
Bogomil approaches cautiously, circling toward the bracelet. He hopes that if he can keep her talking, this might not end with combat, "Wait, Bonita? Like, the Bonita. You and your partner caused quite a stir up in the city. You're infamous!" Glancing into the water, Bogomil raises his eyebrows, "Begging your pardon, but does that bracelet not belong to you, Mistress?" Assuming she doesn't just attack me for hanging around, Bogomil adds, "Please, allow this humble servant to fetch it for you." Bogomil bows, not with his usual flourishes, but instead with the humility he has observed in his own servants.
Rolls: Insight: 9+2=11 Deception: 12+8=20
(Saving this bit in case I end up needing it later: "When he gets close enough to the bracelet, he pretends to trip so that he lands close enough to scoop it up and secret it away. "Apologies for that." He gestures to the nails scattered everywhere, "As you can see, I'm rather clumsy today."
Slight of Hand: 20 (nat) + 5 = 25"
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Post by DM-Boneyard Ben on Sept 11, 2018 16:10:00 GMT -5
As mentioned before your darkvision is incapable of piercing through the water's surface its difficult to tell how deep it is from the ledge you stand on (black) and the water's surface is a good 5 feet down from the ledge. Your darkvision can pierce the surface near the statue and see that the slab it sits on seems to be on a pyramid of sorts under the water's surface. Which is where the bobble sits maybe a foot into the water before the 'stairs' continue down and disappear into the aquatic depths. Based on that slab, the water could be anywhere from 10 to 20 feet deep down.
Bonita seems to perk up when she realizes you've heard of her. "That is right, commoner! Bonita of the Dancing Flames, that is I" She says and flourishes her hand. You imagine there was suppose to be a show of sparks or something similar but it seems magic power doesn't follow the soul in its unrest. "Tell me what else you know of me" She says and turns toward you, leaning her head on her hands. When you ask about grabbing the bracelet: "Oh, don't worry about that, tell me more about what you heard" She says more like an order than anything else.
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Post by DM-Delfon on Sept 11, 2018 21:05:34 GMT -5
Bogomil laughs, "A trifle then, not to worry." Bogomil clears his throat, taking on more of his Wayfarers Rest style of speech, "Well my dear Bonita, perhaps you can confirm or deny the rumors I have heard?" He trails off for a short moment to build a bit of suspense, but only a short moment so as not to bore her, "I've heard that you've pilfered untold riches from the nobles of Waterdeep, perhaps the Jewel of Demica itself?" Bogomil leans toward the ghost, raising a questioning eyebrow. He continues if she doesn't respond quickly, "Additionally, while you would hold vast crowds enraptured by your magnificence, your loving husband Sly would fleece those unworthy to gaze upon you of their valuables." Raising the tone of his voice to fill the chamber, as if he was performing for a crowd himself, he continues, "Or perhaps my personal favorite accomplishment. Literally taking the pants off of that impostor Solstice Somerset for merely insulting you." Bogomil smiles his best smile, taking a bow with all of his normal flourishes. "Great Mistress, won't you allow me to assist you now? Please?" That final please he adds a bit of a begging tone.
Performance: 14+4=18 Persuasion: 15+8=23
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Post by DM-Boneyard Ben on Sept 12, 2018 20:48:42 GMT -5
"Oh yeah! Those nobles were soooo easy, they'd invite me thinking I was some easy little trifle or a fellow noble from a far off kingdom and as I talked or dazzled them, Boom! My bubbly swept in and robbed them all blind" she says and laughs. "Mmmm.. The Jewel... God that thing was huge, but our Fencer ripped us off inna big way, not pleased" She frowns at that. "Uuuggh! That stuck up Prince, well, I guess he's a king now, probably has a bounty on the two of us, he can suck an egg till it hatches for all I care. Bubs deserves credit for that..." She trails off with a far off smile as if remembering something very fond. "Hmm?" She asks, snapping from her daze. "Help? Uh, yeah sure. What do you wanna help with again?"
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