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Post by DM-Boneyard Ben on Apr 9, 2019 17:28:14 GMT -5
Orellow smiles at Pocky as a plan forms in his head and he marshals his forces to work with him.
His plan is as follows; Pocky will hop on Ronok's back and ride out to the right most of the stone, acting as if the bird is out of control. Pocky will call out to his fellow goblins and compel them to help him capture the young bird for food or perhaps as a mount. Weather they comply or not isn't the important part. What is, would be all of them looking right, while Orellow sneaks to the left, Climbing up the stone to take out the two guards up top and then back down to deal with the rest on the ground. With that done, Pocky and Ronok will go through the pass to the other side and make a similar distraction and Orellow will follow up once again. Then they deal with goblins inside as Orellow believes the ones outside will be confident enough in their abilities to deal with one rowdy axebeak with a goblin on its back without the need to call for aid.
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Post by DM-Delfon on Apr 10, 2019 17:36:26 GMT -5
Pocky is reluctant to get near Ronok, especially since the vast majority of the face, head and upper body of your companion is covered in gore from recently deceased Goblins. If you insist, he complies, but reluctantly. Ronok is also reluctant, seeming more interested in smashing his face into the Goblin than offering it a ride. You're able to force your will over Ronok, but he's not too happy about it. The promise of future Goblin blood is enough to soothe him... Barely.
Finally mounted you set your plan into motion, and Pocky goes screaming off toward the battlements. Quite literally screaming. Seems that if Ronok is going to haul this Goblin around he's going to make it as fast as possible. Ronok rides right at the opening between the two outcroppings, straight toward the stabbers that are guarding the place. You curse thinking that bloodlust got the better of Ronok, and dart for your own position, hoping you can get there quick enough to at least kill a couple Goblins before having to retreat as the alarm is sounded. You loose sight of Ronok, but can hear Pocky screaming around in the vicinity of the front as you try to reach the outside edge of the leftmost rectangle of stone.
I need a DC survival check to avoid natural dangers while attempting to reach the rectangle. A DC 10 Stealth if you intend to do so unseen. A DC 15 Athletics to climb up to the top, or two DC 10's if you want to take your time about it. Then your attack/damage rolls.
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Post by DM-Boneyard Ben on Apr 13, 2019 0:27:41 GMT -5
Orellow deftly move through the dangerous terrain, the path seeming to open up before him as he attunes himself to the Green. This is his home, the natural world is where he belongs without a doubt and nature agrees with him. Upon reaching the stone, Orellow taps his Boots of Spider Climb a few times to ensure the boots are properly on his feet before taking a running start at the wall and sprinting up its side, intent on butchering some goblins.
Orellow: Survival: 12+6=18 Stealth: 18+5=21 Athletics: Boots Of Spider Climb. Or my ring of free movement makes difficult terrain a none issue. Action: Attack! 7+7=14. Dmg: 2+5=7 BA: Attack! 18+7=25. Dmg: 6+5=11
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Post by DM-Delfon on Apr 13, 2019 21:41:24 GMT -5
You traverse the dangers of the area without breaking a sweat, continuing right on up the wall as if it were flat ground. When you reach the top of the structure you can see four archers in total, one on the end of both sides of each building. The two on the end you came up on are aiming their short bows off into the distance.
You follow their line of sight as you sneak up behind the closest Goblin, and see Pocky holding on for dear life to Ronok’s neck. Ronok is running figure eights, trying to lure the ground forces away from the mouth of the pass.
You slip one blade across the Goblin archers neck and the other you jam into his back. As he stumbles forward from the stab you slit his throat, and he collapses in a heap. With the Goblin out of the way you watch as a javelin sticks into Ronok’s haunches (2 damage).
Glancing at the other Goblin archers you don’t think the far ones have seen you yet, but the one on the other building has and he’s turning to fire at you now. There is a ten foot distance between the two buildings that you would have to leap across if you want to stab him before he gets a shot off at you, that or a ranged attack.
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Post by DM-Boneyard Ben on Apr 17, 2019 7:23:59 GMT -5
Orellow smiles at goblin, slipping one blade back and reaching into his Bag Of Tricks to draw out a small ball of white fur that he tosses at the goblin. The ball overshoots the goblin's head where he was aiming and falls into the Goblin's quiver. The Goblin looks at him curiously wondering why this human is so dumb to throw something so useless when the goblin becomes aware that his quiver is shaking violently and getting heavier. With loud snaps and pops soon a furry creature with a long body crawls its way out and wraps around the goblin to finish its transformation from ball of fluff to a Weasel the size of a man. Its weight baring down on the smaller humanoid. The Weasel smiles grimly at the goblin and sets to work, weather its weight flattened the creature or not the Weasel rips and and claws the diminutive creature. Muffling its cries for help in its fur.
Orellow: Action: Bag Of Tricks; Summon Giant Weasel (Size catgory Medium). 6+7=13. Hit! Bonus Action: Command Giant Weasel; Kill it! ...Quietly
Weasel: I exist now! Action: KILL LITTLE GREEN MAN! 15+5=20. Hit! Dmg: 3+3=6. Stealth: 6+5=11
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Post by DM-Delfon on Apr 17, 2019 11:25:34 GMT -5
Your weasel sinks it's teeth into the Goblin's shoulder, shaking it's head back and forth to tear the flesh. The Goblin screams out in pain, which is mostly muffled by the fur of the Weasel. You glance over at the two Goblins on the ground, and see that they're turning to see what the commotion is all about. They start to Dash back toward the gate, pulling out another javelin each as they do. One runs straight back toward the gate, while the other moves more carefully, keeping a Ready eye on the Axebeak with the Goblin on it's back. The archer tosses the weasel off of himself (there was no grapple) dropping his bow and drawing his sword. He slashes the weasel across the shoulder. (2 damage)
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Post by DM-Boneyard Ben on Jul 3, 2019 17:53:39 GMT -5
Orellow seeing the fleeing goblin makes his way back down the wall with blades ready to strike the goblin before it can enter the pass. Leaving the goblin up top for the Weasel and tapping into the mental connection with Ronok to kill the goblins.
Orellow: Move: Back down the cliff face with Boots of Spider Climb Action: Attack!: Nat 1...+7=8 (Damnit) Bonus Action: Command Ronok; Kill Enemy Goblins
Weasel: Action: Attack!: 15+5=20. Hit! 3+3=6 dmg. 12 dmg total to Archer
Ronok: Move: Toward Goblin with Javelin Action: Attack!: Nat 20!+7=27. Dmg: 8+6+5=19! Ow!
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Post by DM-Delfon on Jul 4, 2019 8:08:30 GMT -5
The weasel scurries forward once again, crawling up the Goblin's leg and slipping inside of the little fellows armour. The Weasel borrows into the poor Goblins belly, tearing at the flesh and biting the organs beneath. As you descend the wall, you wince as the Goblin's voice cracks as he screams out his last breath. You transition from wall to ground, but begin the process a step too early. Much like when you think you're at the bottom of the stairs, but there is actually another step to go. You expect hard ground to meet your step, but instead only find air. Your swing on the Goblin is way off, and you land prone face down on the ground with your sword arm pinned beneath you. Not the most graceful descent you've ever attempted. Luckily, the only being that saw you fail so spectacularly is the Goblin that should be dead soon. For it's part he pounces on the chance to attack you while you're down, driving his blade into your lower back for three damage. The Goblin shouts while he stabs you, "To arms, to arms! We's under attack. Wake up ya bastards!" You can hear grumbling Goblins inside the bunkers, this is about to become very dangerous. Ronok charges toward the more careful Goblin, leaping into the air with his head thrown back for maximum effect. The Goblin launches the javelin he had prepared to throw, and it digs into Ronok's side, glancing off of one of his ribs for eight damage. Ronok shrieks in pain before chopping the Goblin cleanly in two with his face.
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Post by DM-Boneyard Ben on Jul 9, 2019 13:31:38 GMT -5
Orellow shifts his weight and throws the goblin off of him as he himself rolls back and flips up onto his feet (Acrobatics 11). With himself on his feet, Orellow sets about the unmomentous task of murdering this loud mouth.
Orellow: Attack: 8+7=15. Hit. 13 damage. Bonus action: 13+7=20. Hit. 9 damage. Overkill.
With the goblin dead Orellow turns to Pocky. "Call out, tell them there's no attack, tell the ones in the barrack its a dumb prank" Orellow says urgently as he moves himself as the goblins body away from the pass to make the story as believable as possible. Hoping to use the goblins lazy nature against them.
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Post by DM-Delfon on Jul 11, 2019 16:18:23 GMT -5
Both of your blades drive themselves home in the Goblin's flesh, he reaches toward you pathetically as the light fades from his eyes. Pocky, who has been holding on to Ronok's neck for dear life finally stops screaming in terror. He looks up to you, intentionally not looking at the viscera hanging off of Ronok's beak. Ronok happily gnaws on a chunk of Goblin flesh, freshly torn from the recently sundered corpse. Pocky shouts out in what sounds like the Goblin tongue, and a reply comes from one of the defensive slits in the wall across from you in a similar tongue. You have no idea what either one of them said, but a crossbow bolt streaks out of the arrow slit, and embeds itself in your chest. (4 damage) Pocky calls out to you in common, "Dat one can see you. Him can talk like dis too." That same voice calls out of the slit again, this time in common, "Yeah, stupid Human. Yous not smart enough to trick old Doublesight."
You still hear the Goblins inside gathering their gear, but your trick that has sown some confusion so it's taking them longer to get ready. The Goblins on the other end of the pass are making their way toward you, one even shot an arrow that fell well short. In short order this place will be a bee hive of Goblin activity.
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Post by DM-Boneyard Ben on Aug 9, 2019 6:23:20 GMT -5
Orellow rips the bolt from his chest and smiles darkly at the goblin. "Your name is quite misleading, how can be Doublesight?" he asks and springs forward using his boots once more to climb up the walls and drives both his rapier's into the slit, stabbing on in each other the creature's eyes. "With no sight at all" Orellow finishes and unceremoniously rips the blades out and ascends the wall, as he starts to make his way along the top of the wall, with the intent of finishing the goblins on top of the wall on the other side.
Orellow: Move: however many feet to Goblin, attack then up the wall Action: Attack! 14+7=21. Hit! 8+5=13! Bonus Action: Command Giant Weasel, Kill Goblin on other side of wall
Giant Weasel: Move: 40 feet Action: Attack (if able, Dash otherwise). 18+5=23. Dmg: 4+3=7
Ronok: Standing orders: Kill Enemy Goblins
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Post by DM-Delfon on Aug 17, 2019 8:41:29 GMT -5
The Goblin doesn’t respond to your quip, dropping immediately after your blades are removed. You begin to climb and a pair of long spears dart out of the slit. Both spears strike you, but only one leaves any lasting damage. (3) You reach the top of the wall and begin your way toward the archers at the other side of the roof. An arrow clatters off the roof near you, and the predatory smile you shoot back makes the Goblin turn and flee toward the far edge of the roof.
The weasel chitters at your command, and darts across the roof. The sight of the charging (dash) weasel makes the archer’s eyes go wide. He fires a shot toward the weasel that goes well wide.
Ronok charges between the two long buildings, seeking Goblin flesh. A long spear darts out of a nearby arrow slit, narrowly missing Ronok’s hind quarters. Ronok snaps toward the opening and lunges.
You know that Ronok’s straight forward style of combat will get him killed with an arrow slit. He can’t hit the enemies, and they can hit him.
Pocky for his part bails off of Ronok at the arrow slit, and hides by some crates.
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Post by DM-Boneyard Ben on Aug 24, 2019 18:11:10 GMT -5
Knowing Ronok will endanger himself but unaware of Pocky's exit Orellow sends Ronok back into the swampland from which they came to avoid anymore trouble as Orellow himself sees to finishing off the archers ontop of the walls.
Orellow: Move: Close the gap and strike if able (30ft) Action: Attack! 15+7=22. Hit! Dmg: 5+5=10
Ronok: Action: Dash! Back into the Green we go!
Giant Weasel: Move: 40ft to other Goblin Archer and kill (Use above roll)
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Post by DM-Delfon on Aug 30, 2019 13:27:24 GMT -5
(10ft of gap between the buildings, and 10ft to climb up, plus 10ft of walking. With the arrow slit being about 10ft from the end of the building, then you would be 20ft from the end of the building last turn. Add another 30ft this turn (or 60ft) would leave you 50ft from either end (or 20ft from the far end))
Pocky remains hidden in the crates. Those spears lash out at Ronok again, but he is simply too fast. Darting back toward where you came from, he pauses to look back some fifty feet from the bunkers. Your Giant Weasel leaps onto the retreating Goblin Archer, and gnashes it's teeth off of the Goblin's collar bone. The Goblin's pain filled scream turns into a gurgle as the snapping teeth dig deeper and deeper into the creature's throat. The archer facing off against you fires another shot, and retreats fully to the end of the building. The shot goes wide, and the Goblin almost backs right off the building in his hurry to get as far from you as possible.
A horn sounds within one of the bunkers, and any hope that your attack would be a stealthy one melts completely. Before long this place will be swarming with Goblins. What's the plan Orellow?
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Post by DM-Boneyard Ben on Jan 7, 2021 12:50:44 GMT -5
Orellow will call a full retreat and melt into the swamplands and forested areas. Using his knowledge of the area to engage in guerilla tactics on his pursuers
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Post by DM-Delfon on Jan 11, 2021 9:36:08 GMT -5
With a half dozen dead Goblins left in your wake (150xp), you turn and melt back into the swampland. You whistle for Ronok once you get a little ways away from the structure. Between your survival skills and Ronok's speed you have no trouble outdistancing the Goblin forces that follow for a short time. Within about ten minutes the sounds of pursuit have faded completely. You have time to find a spot to take a short rest if you like, perhaps tend to Ronok's wounds and devise a new plan?
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